This resource was inspired by the Puzzle of the Month in the always informative newsletter by Andrew Jeffrey, also on twitter as @AJMagicMessage. The challenge is to arrange the numbers 1 to 15 so that each adjacent pair, when added together, result in a square number. This puzzle is particularly nice in that it doesn’t need a high level of maths knowledge to engage with. Simple adding and identifying square numbers is all that is needed. Even this latter requirement is quite easy as there are very few square numbers that these numbers can result in. Despite this ease of engagement it will still provoke in depth thinking.
The puzzle is easily played using counters or sticky notes but to alleviate the danger of rogue gust of wind or sneezes this resource lets it be played or demonstrated on computer or tablet, either iPad or Android. This also makes it a nice homework puzzle to set.
Tapping the circles lets them switch places and their sums are automatically calculated in the squares above them. When a new square number is made a little burst of ticker tape confirms it. When all 14 are correct you’ll know!
For the solution you’ll need to see Andrew Jeffrey’s newsletter next month. If you miss that you’ll need to solve it yourself!
Go to Puzzle Resource
Note that you will need a modern browser to run this resource on your PC. IE10 or the latest version of Chrome or FireFox are recommended. On Android you should use Chrome not the basic Android Browser.
This education game is for practising multiplication tables. Compatible with PCs, iPads, and Android Tablets you are able to use it in whatever way best suits your teaching. In particular the presentation of this games has been kept age neutral to provide an opportunity for older children to practise their multiplication tables away from the more usual younger styling of games on this subject. As it is free to use and compatible with a wide variety of devices children also have a good opportunity to use it at home.
The purpose of the game is to last as long as possible, recorded by the ever increasing score. The car’s fuel is constantly ticking down. The fuel can be topped up by collecting the correct fuel barrels to answer the question at the top of the screen. Beware though, wrong barrels take fuel away. A couple of other hazards are thrown in to keep it interesting.
On a computer the arrow keys control LEFT and RIGHT. On touch devices just touch the appropriate side of the lower part of the game.
This resource has been tested on iPad 2 and above, Nexus 7 2013. On a computer it will require a modern browser. On the PC best performance is on latest Chrome browser.
Go to multiplication game.
This post is to announce a collection of interactive whiteboard resources rather than just one. These resources are written using the HTML5 standard to allow them to be compatible with iPads and other tablets as well as desktop computers. The performance of HTML5 is still not on a par with Flash but is now at a point where certain types of resources are feasible. These resources work fine on a basic laptop running a modern browser and on 2nd generation iPads and above. Depending on your hardware/browser you may notice the occasional delay in response, particularly when an action is performed for the first time but these are minimal. The intention is to port these resources across to an app to address the off line requirements of some people which I often get contacted about. These will, by necessity be paid for apps, the resources accessed on line will remain free to use in their full form. Advertisements will appear on the menu page but never on a page intended to be used in teaching.
Note that these are teaching resources to aid in teaching. They are not designed for self study, although they could be useful in refreshing a student’s knowledge by using the tools by which the teacher taught him or her. To assist in this and also to refresh the memories of any parent who might want to help with their child’s learning using the same tools as their teacher, there is a brief teaching not built into each resource by clicking the “Learn” button. For more detail on the use of the resources please see the panel at the bottom of the menu page.
Go to the 15 Fraction Teaching Resources.
Comments are now turned off on this site, for various reasons, please feedback suggestions, comments and bugs using twitter.
This IWB and iPad compatible classroom resource is designed as a starter or plenary activity. Show the resource to your class and give them 30, 60 or 90 seconds to calculate the highest possible total of 4 tiles. They must pick a starting tile, then move either up, down, left or right to form the rest of the total. When the time is up find out who has the highest total and what the total is. That student should then show their 4 tiles on the resource; their answer must reach the total they stated. If it does not move on to the next highest total and so on. The resource will check their total and ensure their tiles stay within the rules.
This game will provide an opportunity for a class or group to practise mental or written arithmetic depending on the rules you set.
This resource could be used with a whole class on an IWB or a small group with a teacher that has an iPad or other tablet. Up to date HTML5 compatible browsers are needed.
This resource does not work with Internet Explorer 9. On Windows please upgrade to IE 10 or use Chrome or Firefox.
Go to IWB and iPad Learning Resource.
This interactive whiteboard resource is useful for introducing children to the concept of having the answer but not one of the numbers in the question. An addition is shown with an answer but not one of the numbers being added. The “20″ button generates questions with an answer below 20. The “100″ button generates numbers with an answer below 100.
There are two modes that can be toggles to control how this works. The mode is selected by using the options card which can be toggled on by tapping the turquoise triangle at the upper left of the screen. Interactive answers can be turned on or off.
Interactive answers off: Just the addition is shown with the missing number covered by a “?”. Tap help to provide a hint to the question using inverse operations. Tap the question mark to reveal. This mode is useful for quick question and answer sessions.
Interactive answers on: The question mark cannot be removed. A set of answer numbers appear which can be dragged to the “Answer Here” box appear. Once the answer is given the tick/cross button can be pushed to check the answer. Stars appear down the right of the screen. Each pair of stars correspond to 1 question. One star is filled in for an answer for numbers below 20. Two stars are filled in for answers to a question below 100. Use these to try and get ten answers correct in a row.
The hidden number can be toggled between left and right using the toggle on the option card. The next question generated will have the card in the new place.
Go to interactive whiteboard resource.
This resource was originally designed to be part of the Numeracy Basics app but I decided that its use is to specific for that app which is a general set of tools rather than focused activities. This may appear on another app of resources so if you have any suggestions for that or for this IWB version please leave a comment or let me know on twitter @teacherled.
This interactive whiteboard resource is designed to facilitate number work and place value with a class. It works primarily as an aid to questioning when comparing the effect of change a digit in a place and comparing number sizes. You may also find other ways to use it.
The resource was originally suggested on twitter by @gepocock. She originally asked for it to use dice to allow numbers to be randomly generated for hundreds tens and units. I changed this to flip charts as dice are a little impractical to manipulate when represented digitally. Furthermore a six sided dice doesn’t have enough numbers and a ten sided dice can be confusing to read. Hopefully the end result allows the same use.
Generate a new digit by tapping the page on each flip chart. Flip charts can be rearranged by dragging them from the red top of the chart. They can be placed on any empty peg. The place value headings can be toggled using the top “x” button. The flip charts and pegs on the bottom can be toggled on or off by using the bottom “x” button.
This resource is a candidate to be added to the Numeracy Basics app for the iPad for its next update. You can comment on its functionality either in the comments below or on twitter @teacherled.
Go to number flip interactive whiteboard resource.
This interactive whiteboard resource provides what is hoped to be a convenient upgrade to standard fraction charts. One of the problems with standard fraction charts is that looking for equivalent fractions can be made difficult for students as they are presented with so many. Added to this is the fact that some are so far from others. For example comparing one third to 4 twelfths is made difficult because there are 8 fraction bars between them. On this resource one whole is always shown. The following 3 bars can be cycled from halves to twelfths to aid in comparing fractions. A convenient vertical guide can also be dragged horizontally to accurately compare fractions.
The up and down arrow buttons control the cycling of the fraction types. The vertical guide is draggable, and partially fades out when not in use and parked to the left or right of the chart. The pale grey button toggles the rest of the buttons on or off in case they are proving distracting.
This resource will be added to the iPad Numeracy Basics app. Rather than subject users to continual small upgrades, which can be problematic with school iPad setups, I’ll save upgrades until they’re relatively substantial.
Go to IWB Fraction Chart Resource.