TeacherLED Resource

Interactive Whiteboard Resources For Teachers

Resources Tagged as 'General Maths'

Bingo

January 28th, 2008 · 6 Comments

screenshotUse your interactive white board to play Maths bingo with your students.  If you use the printable bingo books provided for this resource the program can instantly check which numbers have been called on which book and provide a picture of that book with the appropriate numbers marked, saving time when a student calls Bingo!

 The answers can be hidden by the cover so that the questions can be delivered visually on the interactive whiteboard.

In response to the request in the comments Bingo version 2 is now on-line.  This operates on a timer basis.  Choose 5 0r 10 second intervals.  Click pause to stop new questions appearing. Click the 5 or 10 second buttons to continue. All else works the same.  The original is still here in case of problems with the new version or if you just prefer it.

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Remember to toggle the cover over the called numbers when the questions are displayed on the interactive whiteboard.

Contribute to this resource by submitting your own bank of questions.  Read the following guide to see how. Bingo Contribution.

Here is the question template to allow you to contribute. Right click select “save as”.  The file is a plain text file.

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Tags: General Maths

Keyword Jumble

January 28th, 2008 · 3 Comments

screenshotThis interactive whiteboard classroom activity produces a scrambled maths keyword for the students to solve. Alternatively enter a word for the computer to scramble and present. Useful as a starter to the lesson or to fill some time for the early arrivals while waiting for the rest of the students to arrive. Have a word projected on to the ineractive whiteboard ready for students to unscramble.

As this resource also allows custom keywords to be entered it can be used for subjects other than maths.

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2D shape keywords only resource

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Tags: General Maths · Spelling

Prime Snakes

January 28th, 2008 · No Comments

screenshotA maths game that encourages students to remember the prime numbers below 100.  This game can only be played by using the keyboard.  Students may use it on a single PC to practice or their game could be projected on to the interactive white board for a class competition.  The game is kept intentionally difficult to allow a number of students to be able to take a turn in a short time.

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The game will begin paused.  Pressing one of the arrow (cursor) keys will start it.  Use the left and right arrow keys to steer the snake.  Points are scored by eating eggs with prime numbers on them.  There will always be 2 eggs on screen, one with a prime number, one without.
Each egg eaten will make the snake grow a little longer.  The game is lost by hitting the edge of the screen, eating an egg without a prime number on it, or biting part of the snake.  A lady bird will appear and move randomly, eating this will also end the game.
A score of over 150 can be considered a great achievement! 

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Tags: General Maths · Number

Shop Addition

January 28th, 2008 · 3 Comments

screenshotThis teaching resource for your Interactive Whiteboard is useful for starters or plenaries in maths lessons where you would like to practise basic money addition with your students.  A list of items appears on a receipt.  When you feel ready the students are asked to total the prices.  It is useful for the students to use mini whiteboards with this teaching resource.

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Depending on the size of your room the values may be a little small to see from a distance so it is useful to read them out as they appear.  It works well using mini-whiteboards with a competitive element added to it.  Students hold their answer up as soon as they have calculated it.  The winner is the one who gets it correct first.

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Tags: General Maths · Number